1/31/2024 0 Comments Renoise instrument![]() I would say Kontakt instruments are the most portable (excluding the poor folks stuck on linux). I much prefer working with XRNIs wherever possible because they’re more portable So, long story short: xrni is still fairly limited depending on what your needs are. I.e., actually sample Zyn’s volume envelope at least for the higher notes. (One obvious way would be to use longer samples. If anyone knows how to fix this, please let me know. The low- and mid-range is perfectly playable, but the high-end sounds like an organ. Here’s the patch without the key-tracking hackery: 5351 asdf.xrni That roughly emulates the effect, but to my knowledge it’s impossible to fine-tune this properly, and the coarse effect was just too much. I tried a workaround by using two key-trackers after the envelope: the first one subtracting, the second one multiplying. I couldn’t get this effect in renoise, since you can’t adjust envelope-decay by key-tracking. (A piano or a guitar, for example.) Since a short string vibrating has less energy than a long string vibrating, the higher notes on a piano/guitar decay faster. This models the behaviour of acoustic instruments that produce sounds via a resonant-body that is excited by strings. Now, ZynAddSubFX’ envelopes have a stretch parameter that compresses the envelope (in time) for higher notes. I wanted to create a sample-based instrument for my favourite ZynAddSubFX patch (dxrhodes 2). When 3.0 came out, I thought I’d give the xrni-format another try. ![]() But since renoise is a sampler, the obvious answer to your question is “use samples” and fuck around with the instrument-capabilities to get the sound you want. I don’t think renoise instruments are well-suited for acoustic instruments. Thanks for your suggestions, and I hope you’ll pardon my rant. I’m willing to pay for quality XRNIs if that’s the best option available. Also, with XRNIs there’s no configuration necessary to ensure that an external plugin is set up properly. One last thought regarding VSTs: I much prefer working with XRNIs wherever possible because they’re more portable (I’m working on a collaboration with someone who may not have access to certain VSTs).
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